I chose the 'Bop It' as a product design examples that has characteristics of feature hierarchy.
One of the first features that I notice about the children's toy is its color. Each color represents a different action that the user must accomplish. Another hierarchy feature includes the size and shape of the particular button associated with the task that the user must complete. The green figure requires you to flick it, so it's shape and orientation looks like a vibrating peg, the yellow looks like a twister and requires the user to twist it, the red looks like a wheel and requires a spin from the user, and the blue looks like a tab and requires the user to pull the tab, the purple center requires a push/bop. Overall, the spatial layout of the device allows the reader to use both hands to hold onto the 'Bop It' and have easy access to the required tasks. I think that the 'Bop It' is a prime example of this week's lecture because it has ample hierarchal visual features.
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